Feb
Mushihimesama Futari version 1.5
Posted by John as Shmups
Mushihimesama the shooting action is here on Xbox360. The wars between the beetles and the humans have started again.
Release Date Nov 26, 2009
Language English, Japanese
Genre Shooting
Version Japan
Mushihimesama Futari Version 1.5 is one of the latest arcade ports of Xbox 360. If you can spare some cash to purchase the game price of $ 74.90 then what are you waiting for? Go ahead and order Mushihimesama Futari HERE..
Read on to know why this shooter deserves your money and attention.
If you have played a Cave shooter like DoDonPachi before, you wouldn’t be sure what to expect. The shmup earns good reviews but is only validated once you played the game.
The insect-themed Mushihimesama Futari, means “together with the bug princess, allows you to choose either of the two characters: Reco, the cute, purple-haired girl, or Palm, the little, dragon boy. The characters play almost identical except their movement types are quite the opposite based on your selection of normal or abnormal shot type.
The first thing you will notice when you actually started playing is how tight the controls were. It feels so right when you glide through the air and dodge enemy fire. The thing that separates great shooters from the rest of the average shooter are how well-designed the patterns are. Things maybe daunting at he start of MushiFutari but continued play will uncover passage ways designed in the patterns. It is a matter of some trial and error so don’t lose hope when you fail at the first try.
There’s only two buttons in game play, shoot and bomb. However, if you tap the shot button you get a spread shot that covers the screen. If you hold shot then you get a concentrated laser. It also depends on which character you choose to play along with the play style you choose. Holding down the shot button will either make your player slow down or speed up when you tap the button.
Earn multi colored gems when shooting down enemies can be collected to increase your score. Wisely choose the right time to use an appropriate attack which will yield more gems and larger-sized gems.

Mushihime-Sama Futari: Reco PVC Figure 1/7 Scale
Speaking of visual appeal, the game is stunning. Beware of getting distracted from the beautiful background scenery and fantastic animations. There is no obvious way to tell you’ve been hit when bullets come in the flavor of bright purple projectiles when the scenery just look breath-taking.
The music is also a high point. Sure it’s standard Japanese techno-pop, but damn if it isn’t catchy as hell. And it definitely has that old-school flavor.
You get your money’s worth with the number of modes available. You have two modes to choose from: 1.5 and Arrange.
The first mode 1.5 offers 3 challenges namely Original, Maniac, and Ultra. However, these aren’t just difficulty levels. Every mode offers a new scoring method and way of playing the game. In the Original mode, your rank increases based on how well you do in each stage. It will also determine the speed and density of bullet patterns in later stages. Maniac offers a counter that keep track of your multiplier that will affect the number of gems dropped by your enemies depending on how high the number is. Ultra mode and Original are scored in the same way. The rain of death coming down on you at this point is enormous. Before you begin playing in this mode, a warning pops out of the screen to ask if you won’t mind being murdered every second. Your answer will be a definite “yes” of course.
See a unique twist from the original game on the Arrange mode. In this mode, you control both Reco and Palm. One character serves as a shield while the other acts as an offense. You can choose to let bullets slow down around your characters by tapping the shot button. When you hold down shot the bullets, they will deflect back at enemies. The number and size of the gems are available only after the bullets are deflected. Thus, the more bullets you “collect” by tapping shot the greater number and size of your gems. You’ll need to strategically switch between characters to recharge your shields.
Now we go to Black Label which weakness is being an on-disc DLC. It is possible that Cave placed the option on the main menu and when clicked, takes you to Xbox Live. We can’t help but think that what we paid is only to get the download code to unlock the mode.
The lucky few shooter fans who got the first-press copies of the game came with a DLC code lets them download Ver. 1.01. Version 1.01 is a tweaked version of the very first arcade version of the game. It offers a pretty good challenge since it came before the more manageable Ver. 1.5. But don’t let this fool you. This version is equally tough to play too. The Novice mode can even make the bullets difficult to slow down. Of course, that’s the beauty of shmup. You play them over and over and memorizing the patterns so you finally get the feeling of accomplishment when you successfully 1cc original and proceed advanced modes with higher difficulties.
Mushihimesama Futari is one of the best shmups out there in the market. A perfectly designed, meticulously detailed, and a very absorbing shmup that you can lay your hands on. Don’t wait any longer and play this lovely shmup!
Jan
A Review of Army of Two: The 40th Day
Posted by John as 2d Shooter
Army of Two: The 40th Day is a third-person shooter in which your objective is simple: get out of Shanghai alive.
When you are in the mood for something loud and fun, The 40th Day is the game for you. It provides a brash, satisfying action with the same, shallow appeal as a hit.
Play the Army of Two: The 40th Day with your buddy and blast your way through enemies care of customized weapons. The gunplay and some awkward movements of the game are solid and satisfying. If you are into teamwork to complete goals then this game is for you (and your buddy)!
Release date: January 12, 2010
Good points
• Brutal, satisfying gunplay
• Engaging weapon customization
• Diverse, detailed environments
• Good implementation of light cooperative tactics
• Surprising replay value.
Bad points
• Short campaign
• Often laggy online play
• Awkwardness in movement
• Weird dabbling on morality.
A combination of superb game play, humor and action-packed game play made Army of Two an instant success. EA Montreal, its maker, knew just what its entire fan base need to satisfy their expectations.
For those who had played the first game, it is obvious that the main game play mechanics haven’t drastically changed despite some major improvements. The key to this game is the cooperative game play. The 40th day pushes the trend of weapon customization and tactical strategies at the same time exploring something new to the series, moral choices.
Army of Two: the 40th Day sees the return of a more improved and better weapon customization system. You earn new items by completing objectives in the game. Find weapon parts lying in the street or heavily guarded supply crates. Aim to kill guards nearby to gain access to crates filled with parts of weapon and cash. The fundamental part to the game play is to constantly upgrade your inventory. The game won’t dictate when you’re able to make changes. You can now access the weapon customization menu whenever you want to, given you are not in combat.
Tactical decisions made in the game must be carefully weighed since it has a direct impact on your team and long-term consequences. For an instance, a series of negative decisions can lead to a character hindering your access to a useful area. Due to the cold-hearted nature of mercenaries, you can find yourself torn between a unique piece of item and ethical choice. Every scripted decision has an animation that shows the consequences of your action either positive or negative. Aim to save civilians from the deadly hands of the enemy to reap bonus morality points as well as weapons parts and extra cash. When these civilians die, you are left with only negative points.
Teamwork
Learn how to think of decisions beneficial for you and partner. You can find a friendship status at the bottom left of the pause menu. Get to earn a friendly hero label when you free hostages, stick with right choices, and play a game of rock-paper-scissors with your partner on a frequent basis. Don’t overdo high five or hug too much or else you would be labeled as “ambiguous or uncertain heroes”. Labels can be changed if you decide to slap or punch your partner for no apparent reason at all or because of the moral choices he makes. The game is interesting thanks to the new morality system but could be limited than you might expect it to be. Watch out when the entire level or chapter resets itself at the start of the next chapter. You can make wrong choices if you want to then make it up in the next one.
See a more vigorous multiplayer feature in the new Army of Two: the 40th Day. Three modes can be played with twelve players namely Warzone (a returning mode found in the first game), Control (two groups battle it out to seize and hold control points) and Co-op death match. The fourth mode is called “extraction”, a survival mode with an emphasis on cooperative play but is only available to players who pre-ordered the game with EA but will be soon made available to everyone as DLC a month following its release.
Visual effects and sounds
The 40th Day shows an enormous improvement compared to its release. The plot is limited in Shanghai unlike the diverse locations in the first game. When you play the character of Rios and Salem in the chaotic city, you witness the transformation of Shanghai from an urban paradise into a wrecked place. Play your way through highly detailed indoor and outdoor settings. See stunning Zoo and Market levels as well as other subtle touches found in new melee attacks and the characters flipping their masks up from time to time. Visit the game’s official website to customize their facemask and armor and use them in game. The visual enhancements may seem apparent but the game suffers from camera issues evidently seen during fooling around animations and some texture pop in but is minimal.
The voice behind the characters Salem (Nolan North) and Rios (Jonathan Adams) did a brilliant job. The humor is amusing especially when the two protagonists talk but some people can find the humor irritating when it becomes repetitive. Aside from that, the sounds of the environmental build of the city are outstanding most especially the sound effects of the weapons. The better your weapon gets, the better the way your weapon sounds.
The weak points of the game include strange comments on morality during the short campaign but can be easily forgotten by the brutal action of the plot. There is a lag when you do play on the lively online game by is not enough to stop you to enjoy the brutal gunplay of The Army of Two game.
Campaign
Expect to see six chapters of the campaign. The expected time to complete the game is less than 10 hours depending on the skill level. Replayability is what makes the 40th Day different from few other shooters. It is better to play the game alone then replaying it with your buddy (human, of course). Multiplayer function sets it unique and more fun to play. You will be logging even more hours especially in the Extraction mode, available to those who pre-ordered the game. If you haven’t, check it out after a month.
Dec
MiniSquadron: A must have 2d shooter game
Posted by John as Shmups
Minisquadron is one refreshing game that I have played. The game is a dog fighting aerial combat game that pits player’s aircraft versus computer-controlled jets in a limited 2D air space. Players have to fight against ways of enemy planes. Some waves can bring tens of highly advanced aircrafts that will be tough to defeat.
The game play of MiniSquadron is set as an arcade type. Flip 360 degrees, twist, dive, and shoot your way to win! Gain advantage from enemies by collecting lups and special stars. Other physics based elements of the game include your plane that can stall and fall if the plane is flown either too high or hit by the enemy. The tip is to keep your plane’s head down and dive as you fall then you can still regain control and fly upwards to prevent a crash.
The single player game has 8 stages. Each stage has 12 waves of enemy aircrafts to defeat. Enemies are in forms of propeller planes, bombers, and jet fighters, to UFO’s. The enemies are equipped with cannons, homing missiles, spray bombs, and even lasers. As players progress through the various stages, expect to unlock up to 56 aircrafts. These aircrafts provide players with more powerful weapons and faster aircrafts. Players need to meet certain requirements to access the aircrafts. The aircrafts are unlocked only when players achieved a certain score during a wave during a particular stage. Know the requirements on how to unlock an aircraft by tapping it. They can be unlocked when they have achieved a certain score during a wave at a certain stage.
Mini Squadron delivers well-done graphics and music. It brings the classic cartoon-styled 2D shooter to life although it is nothing amazing. The aircrafts have a unique look to them together with their fluid animations. The symphony classical music in the background fits perfectly to the aerial action in an odd way.
Players can manipulate the aircrafts all with the use of a virtual control pad. The controls are fairly simple and responsive. In default mode, the plane will fly straight. Flip your plane into 360 degrees by drawing a circle on the virtual control pad. This feature makes it easier to maneuver to the tail of enemy aircrafts.
The aerial combat action can be intense, especially when going against more than 10 enemy aircrafts during a wave. Dodging bullets and missiles and maneuvering to finish those pesky enemy jets can be really fun. Given that the game rewards you extra score for defeating enemies without taking a hit, any seasoned MiniSquadron player should aim to achieve the highest score.
One of the weaknesses of MiniSquadron is the lack of online high scores and achievements feature that other iPhone games has. It would be great to see how your top score rank in the world. The multiplayer mode in MiniSquadron is only available on local network connection. If MiniSquadron permits global online multi-player then this game would be perfect. It would be really fun to challenge 10 other players to a fight to the finish.
MiniSquadron is a great 2D shooter. Players will enjoy a fun, aerial combat experience thanks to its intense game play. With over 50 aircrafts to unlock and master, the game has a high replay value. It is definitely a must-own game for any fans of classic 2D shooters.
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